ShadowResolutionDegree=0 => 0 is actually the High resolution shadows option in-game. UseHWShadowMapping=False => Designed for older GPUs. Use32BitTextures=False => Does not enable better textures Not as good as on Xbox 360, but still, better than when the game launched on PC. The half-baked transparency in the game still works. Setting this to false does nothing wrong. Translucency=False => This option was to be used for semi-transparent ice, in levels that contain ice. UseVSync=False => This does not activate or deactivate Vsync.
![splinter cell double agent pc settings are terrible splinter cell double agent pc settings are terrible](https://images.squarespace-cdn.com/content/v1/5b4268b95417fcce00af4892/1575657911737-PKHGISY7TTXYDXM290GK/wallpaper_splinter_cell_double_agent_06_1600_1440x1080.jpg)
Splinter cell double agent pc settings are terrible skin#
SkinDetail=High => Yes, Skin and Texture details appear twice in the. But there will be a lack of certain details and objects if these aren't set to UltraHigh. TextureDetail=UltraHigh => Setting in the in-game settings to max setting will result in this values set to High. You must manually input your desired resolution twice. WindowedViewportX=2560 => The game is crap with resolution settings. PermeatingLightCutOff=False => Not sure if this works, but it doesn't hurt eitherĬacheSizeMegs=128 => In theory faster loading times Change the settings in splintercell4.iniĭisableHDRTonemapping=True => HDR will still be active in-game, don't worry aboutīEnableHDR=False => Again, HDR still activeīSpecularLighting=True => I assume this is the option that still keeps HDR activated These are the settings needed to make the game look best, in case anyone else needs it.
![splinter cell double agent pc settings are terrible splinter cell double agent pc settings are terrible](https://www.ixbt.com/video2/images/tech_scct/scct_6.jpg)
Btw, settings for getting the most out of Double Agent: